Simpson hit and run emulator

Shield TV Pro (stock/non-rooted OTA 6.3) Acer Aspire E 15 E5-575G-59EE CPU: i5-6200U 2.3-2.8Ghz GPU: Nvidia GeForce 940MX 2GB (GDDR5) VRAM Hyundai 8GB DDR4 Dual-channel SDRAM 1000GB HDD. Dolphin 5.0 (dev build 2720) The Simpsons: Hit and Run Nintendo GameCube in 1080p HD / 60 FPS.all of our Nin.

03-09-2010, 02:44 AM (This post was last modified: 03-09-2010, 02:47 AM by Johnblunt.)

Simpsons Hit And Run Dolphin Freeze

[GC] Simpsons Hit And Run (PAL)
General Settings:
Enable Dual Core
Enable Idle Skipping
Frame Limit : Off
Use Panic Handlers : Off
Hle the Ipl : On
JIT Recompiler
Lock Threads to Core
DSPLLE on Threads
Direct X Settings:
Anti Alias : Off
Enable CPU EFB : Off
Safe Texture Cache : Fast
Enable EFB Copy to Texture
Other Important Factors:
TLB Hack must be turned on if not you will get black screen.
Rev : SVN R 5160M
Also tried : 5079 Same result
3914 Stuck at opening screen
2195 Emulator Crash
Whats working : To me it seems like its a well functioning game, Intro and cut scenes is running at full speed.
Whats not working : Here is the big problem its full speed exept the menu sequence and in game. I get 5-6 frames and it seems to be locked at this frame rate. Pretty much a constant 6FPS so its like watchin a family slide show of the famly you never had.
Solution : I dont know. I have tried all possible settings i can think of in OpenGL and DirectX, but still same not even slow downs. I have not tried the different hacks except FIFO BP, because i dont know what they do for this game.
If anyone have any sugestion please let me know and i will keep you updated.